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Real-Time Tactics (RTT) represents a nuanced sub-genre within the broader spectrum of strategy video games. Unlike its cousin, the Real-Time Strategy (RTS), RTT games emphasize tactical over strategic thinking. This distinction lies in the RTT genre’s focus on battlefield tactics, unit maneuvering, and precise control, eschewing the traditional RTS elements of resource management and base building. Players are typically tasked with commanding a set number of units through carefully planned operations against enemy forces, where success hinges on effective use of terrain, positioning, and timed maneuvers rather than on gathering resources or constructing infrastructures.
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